mr:wand_of_blink_item
Table of Contents
wand_of_blink_item - Code References
Java Classes
- WandOfBlink.java - Main wand implementation
- Wand.java - Base wand class
JSON Configuration
This entity is implemented in Java, no JSON configuration exists
String Resources
<string name="WandOfBlink_Name">Wand of Blink</string> <string name="WandOfBlink_Info">This wand has the power of teleportation. The distance of the blink depends on the level of the wand and the distance to the target. If the target cell is occupied, the blink will end at a safe distance from the target. If the target is too far away, the blink will end at a shorter distance based on the wand level.</string> <string name="WandOfBlink_InvTitle">Select a location to blink to</string>
Lua Scripts
This entity is implemented in Java, no Lua script exists
Implementation Details
- Package: com.watabou.pixeldungeon.items.wands
- Base Class: Wand
- Hit Objects: true
- Max Distance: wand level + 4 cells
- Affects Target: false (self-cast only)
Mechanics
- Teleportation: Blinks the user to target location
- Distance Calculation:
- Maximum range equals wand level + 4
- If target is too far, blinks to maximum range
- If target cell is occupied, blinks to nearest safe cell
- Visual Effects:
- White light magic missile effect
- Teleport sound effect
- Light speck particles on arrival
- Targeting: Uses Ballistica for path calculation
Related mr Entities
mr/wand_of_blink_item.txt · Last modified: by 127.0.0.1

