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en:rpd:class_armor_item

Class Armor

Description

Class Armor refers to the unique, powerful armor sets available to each hero class in Remixed Dungeon. These armors provide special abilities and bonuses in addition to standard defensive properties. Each class has a unique class armor that unlocks at tier 2 of that class's armor tree.

Class-Specific Armors

Special Abilities

Each class armor provides unique special abilities:

Obtaining

Class armor can be obtained in two ways:

1. **Crafting**: Using an [[en:rpd:armor_kit_item|Armor Kit]] on regular armor of the same tier
2. **Random drops**: Found as rare drops from various sources throughout the dungeon

Notes

  • Class armors cannot be upgraded and are always identified (see `ClassArmor.isUpgradable()` / `isIdentified()`)
  • Priest Armor currently has no special ability implemented (`PriestArmor.special()` returns an empty string)
  • Guardian Armor and Witchdoctor Armor are Gnoll subclass armors: despite the subclass mapping, both currently check `hero.getHeroClass() == HeroClass.GNOLL` when equipped
  • The Doctor class (Plague Doctor) has a single Doctor Armor; the “PlagueDoctor” visual name is used for its sprite (`DoctorArmor.getVisualName()`) — there is no separate Plague Doctor subclass armor in the code yet

Content Verification

en/rpd/class_armor_item.txt · Last modified: by 127.0.0.1